![]() This layer also usually contains the world's Floating Islands, although these are generally located some distance above the main land mass. The entrance to the Dungeon is also found here. Meteorite biomes will usually be found here when they generate. ![]() The surface includes the Forests, Deserts, Corruption, Crimson, Jungle, Snow, Hallow, and Ocean biomes. Harpies spawn here, and in Hardmode, Wyverns and Arch Wyverns. Gravity is reduced in Space, making characters jump higher and fall more slowly. The Sun, Moon, and stars are visible here against a backdrop that is always black, regardless of the time of day. It generally contains no natural structures, although Floating Islands and Living Trees may occasionally extend into it. The range of numbers depends on platform, world size, and the randomized world generation of each world. Each reading includes a layer name: Space, Surface, Level Surface, Underground, Caverns, and Underworld. The Depth Meter numbers feet or meters above Level Surface, then feet or meters below Level Surface. On the Windows Phone version and Nintendo 3DS version, depth cannot be measured, as informational tools are not available.On the Old-gen console version, depth is measured in meters, with two tiles equaling one meter.On the PC version, Console version, Mobile version, Old Chinese version, tModLoader version, and tModLoader 1.3-Legacy version, depth is measured in feet, with one tile equaling two feet.Each layer has its own characteristics, and most layers contain multiple biomes.ĭepth can be determined via a Depth Meter or any of its derivative accessories: Not to be confused with placement layers.Ī world in Terraria is divided into five layers, each appearing at different depths, or elevations.
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